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FORCE
FEEDING
It's driving a frenzy of merchandise marketing,
but "The Phantom Menace" utterly fails as a film
By Ray Pride
What if it had been good?
What if it had been a movie?
"Star Wars: Episode I--The Phantom Menace" is the product placement
of all time, the runestone, the grail, the altar upon which billions
of dollars will be placed in the next few weeks, and all of that
cash coursing from fan-hand to Hasbro or Galoob bank, from T-shirt
sweatshop to Lucasfilm coffers, may be more instrumental in lubricating
the economy than any amount of e-commerce day-trading in Internet
stock. The Force is money. The movie is crap. That is, unless you're
about five, and still enjoy hearing lines like, "Aw, Jar Jar Binks,
you in deep doo-doo now!"
The bigs have weighed in--Rolling Stone, USA Today, the New York
Daily News, Time, Newsweek and more (see message
boards for comprehensive list)--mostly conceding that "The Phantom
Menace" is platinum-hearted, product-pandering childsploitation
of a low and monotonous order. (One hopes the small voices will
pipe up against the dark side of The Force, as well.) One could
criticize "The Phantom Menace" for the obvious that's there for
all with eyes to see-that it's a feature-length "Toy Story"-style
animated cartoon with humans dropped in (for a modest amount of
adult identification), poorly acted, lurchingly paced, and with
dialogue on a level only a notch or two above the Teletubbies. But
that misses the point. The movie doesn't matter. The jam-packed
style of the film serves only to motor a merchandising blowout that
has already out-grossed many small countries and most religions.
But who needs to start a religion when you've got a billion-and-a-half
dollars in merchandising revenue banked before a single ticket was
sold? If we cannot find faith, we can at least download directions
to the mall, and find "Star Wars" products to fill the emptiness
in our lives and basements. In a new biography of the late French
film director Francois Truffaut, his once-friend and fellow director
Jean-Luc Godard snipes at him with a put-down along the lines of,
"Ah, Francois. Businessman in the morning, poet in the afternoon."
On the evidence of "The Phantom Menace," the one-time director of
"THX-1138" and "American Graffiti" no longer has poetry on his mind,
only the merch.
Another cavil toward the notion that Lucas, the man, is a storytelling
"genius." In finding products to peddle, Lucas signs works the origins
of which are more convoluted than the workshops of antiquity where
painters would sign the paintings of their students. With immense
resources at his disposal, Lucas can dragoon vast numbers of the
young and gifted to conceive of creatures, vistas and machinery
that can then be absorbed into the Lucas corporate--sorry, story--structure
as surely as Microsoft shovels up "intellectual property." As with
the appropriation of religious iconography, including the confounding
suggestion that Anakin Skywalker is a parallel creature to Jesus
Christ, this opportunistic mulching of style results in no style,
only a very remunerative corporate compost that is little more than
mush-mouthed New Age wishy-washiness.
Instead of a sense of wonder, we're offered a sense of bewilderment.
What about the video-game structure? It's apparent not only in the
obvious, over-long, dodge-the-obstacles pod race across the desert,
but in the condescending, puzzle-piece pseudo-educational story
structure that mimics Lucasarts video games with titles like "Monkey
Island." A Jedi Knight's spaceship fails, so a piece must be found.
The junk dealer won't take Federation money, so a barter must be
made. The barter introduces the Knight to Anakin, and another barter
and a bet set up the pod race. Worse than the diagramming of a sentence,
this structure follows the format of game "interactivity" to a dulling
degree.
The film's casual racism is shocking as well. Samuel L. Jackson
is shown as the only visible human in a Council meeting amid rubber
puppets and computer-generated creatures. What's more exotic in
the universe than a powerful black man?
Or what about Watto, the junk dealer, a hook-nosed and vaguely Middle
Eastern Shylock who owns the young Anakin? Or the fish-headed bad-guy
ambassadors who speak in Charlie Chan cadences; or the film's central
character, Jar Jar Binks, who speaks in motor-mouthed Jamaican-patois
Stepin Fetchit "me no there go" voice. There's a line where a creature
calls Anakin "a credit to [his] race"; with a glimmer of wit, the
nasty line of yore would have been revised to "a credit to your
species."
Then again, there's another racial element to "The Phantom Menace":
As our eyes scan the Big Daddy Roth-style rat finks that litter
the crowd scenes, we have to wonder about the first Force-ful intergalactic
ethnic cleansing: Where are the Ewoks, those gentle, fun-loving
little characters? Banished to the back of the merchandising shelf?
What if it had been good? No chance.That happened somewhere else,
in some galaxy, far, far away.
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